Originally posted by vlado
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Nozon volumetric VR
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Originally posted by vlado View PostFrom what I was told, the parallax support is quite GPU-intensive and is only supported on desktops right. For phones and tablets, the data will be converted to a standard 360 stereo view.
Best regards,
Vlado
I'm interpreting it as they have a special camera (or camera modifier) that generates some form of cubic or spatial image format as it needs their player to view it. Can't be a coincidence that this was mentioned together with Lytro? Maybe a miniature game engine file?
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Hi Vlado!
Any chance to be Beta tester for this?
my jaw dropped when i saw the movie and its just what we are looking for.. realtime without the need to learn unreal or unity and make special lowpoly geometrie and new shaders.
well even if its very limited at the moment its super interesting!
best regards daniel!Last edited by krassi; 25-07-2016, 03:39 AM.Daniel Krassnig / http://www.vistral-3d-visualisierung.de/ / Architektur Visualisierungen
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Originally posted by vlado View PostFor phones and tablets, the data will be converted to a standard 360 stereo view.
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Originally posted by Laserschwert View PostDoes this mean that this is fundamentally different from OTOY's approach?
Because OTOY claims their lightfields can be viewed on the Gear VR (they even hacked in positional tracking via Vive's Lighthouse tech).
Best regards,
VladoI only act like I know everything, Rogers.
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I know I barge in a bit late here but I figured better ask it here than open a new thread for it:
Is there a video available of the talk at SIGGRAPH 2016 with the Nozon guys somewhere?Software:
Windows 7 Ultimate x64 SP1
3ds Max 2016 SP4
V-Ray Adv 3.60.04
Hardware:
Intel Core i7-4930K @ 3.40 GHz
NVIDIA GeForce GTX 780 (4096MB RAM)
64GB RAM
DxDiag
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Nozon has been purchased by Starbreeze (the guys who make games and also that ultra wide angle headset.):
https://www.engadget.com/2016/10/30/...e-parallax-vr/WerT
www.dvstudios.com.au
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depends if their software will require a specific headset or not, now they are vertically integrated. It is generally a bad thing for consumers when companies are.WerT
www.dvstudios.com.au
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