I was rendering an animation and noticed that the noise of glossy reflections seems to be fixed from frame to frame, whereas I would expect it to be fixed to the geometry. Now it looks (for example when you zoom in on an object with glossy reflection) that the noise is an overlay over the screen. Can this be avoided?
This happens both in 1.09.03r as in 1.45.70
See also
http://members.home.nl/dezwart/test/noise-problem.avi
divx 5.2 codec
This happens both in 1.09.03r as in 1.45.70
See also
http://members.home.nl/dezwart/test/noise-problem.avi
divx 5.2 codec
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