I can't speak for Maya as I've never used it but in Max I've found that probabilistic lights to be a bit finicky and even with many lights the results are not as good as rendering without this option. I found myself always disabling it even with hundreds of lights as I get cleaner results with no perceivable slowdowns. Probabilistic lights does allow for faster render updates with progressive sampler though if you're doing test renders with many lights and you're not concerned about the quality so much.
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Last edited by Alex_M; 11-08-2016, 03:44 AM.Aleksandar Mitov
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Originally posted by Alex_M View PostI can't speak for Maya as I've never used it but in Max I've found that probabilistic lights to be a bit finicky and even with many lights the results are not as good as rendering without this option. I found myself always disabling it even with hundreds of lights as I get cleaner results with no perceivable slowdowns. Probabilistic lights does allow for faster render updates with progressive sampler though if you're doing test renders with many lights and you're not concerned about the quality so much.
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