So this is sort of a max question more than a Vray one. I am trying to put a height map gradient on a large scene with extraTex and world z planar mapping.
Seems like I am reaching the maximum realworld scale units and cannot scale the map any further.
I am trying to do this without explicit UVW mapping on the geo. Simply using planar world.
I have tried Distance blend in a falloff with world z but the units dont seem to correlate at all.
Ideas?
Seems like I am reaching the maximum realworld scale units and cannot scale the map any further.
I am trying to do this without explicit UVW mapping on the geo. Simply using planar world.
I have tried Distance blend in a falloff with world z but the units dont seem to correlate at all.
Ideas?
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