Hi, I'd like to know if there are anybody who can explain how to increase the rendering speed.
So, after that I prepare the scene, I let calculate the Irradiance map:
Irradiance map parameters: HIGH
Hsph sub: 50
Interp. samples: 20
Secondary bounces:
Direct computation
Subdivis:10
Depht:1
I check the autosave and render.
Finally I hava a irradiance map of 30 mb...but when I start the real redering my pc realize it in the same time of irradiance map+ rendering time.
I cannot see any incrase...
Do I need to use a global photon map as secondary bounces???
What can I do???
The final image is abuot 1800*1200.
Please post me a guide step by step to set the parameter of save map...
Thanks.
P.S. Sory, sorry, sorry, sprry for my terrible english...
So, after that I prepare the scene, I let calculate the Irradiance map:
Irradiance map parameters: HIGH
Hsph sub: 50
Interp. samples: 20
Secondary bounces:
Direct computation
Subdivis:10
Depht:1
I check the autosave and render.
Finally I hava a irradiance map of 30 mb...but when I start the real redering my pc realize it in the same time of irradiance map+ rendering time.
I cannot see any incrase...
Do I need to use a global photon map as secondary bounces???
What can I do???
The final image is abuot 1800*1200.
Please post me a guide step by step to set the parameter of save map...
Thanks.
P.S. Sory, sorry, sorry, sprry for my terrible english...
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