Hi,
I need to use a map to blend to a seethrough, invisible material. I haven't found a way to do that in VRayBlend material. Using a standard blend material does work in the beauty, but messes up the render elements, and I know is not the proper way to do it. What is the right way to do that?
Thanks
I need to use a map to blend to a seethrough, invisible material. I haven't found a way to do that in VRayBlend material. Using a standard blend material does work in the beauty, but messes up the render elements, and I know is not the proper way to do it. What is the right way to do that?
Thanks
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