Had quick play with the exclusion setting, thanks Svetlozar.
Rens, I'll take a look at the blend material this afternoon.
The exclusions setting has given me the glass reflections & infinity I was after, this now allows me to begin building an frosted shader around the edges of the glass screen. Frosted render & shader screen grab FYI.
Once again thanks guys..!
L
Rens, I'll take a look at the blend material this afternoon.
The exclusions setting has given me the glass reflections & infinity I was after, this now allows me to begin building an frosted shader around the edges of the glass screen. Frosted render & shader screen grab FYI.
Once again thanks guys..!
L
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