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V-Ray 3.5 Teaser
Last edited by Alex_M; 24-12-2016, 01:37 PM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90Tags: None
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So they also used SSS material on the wood chopsticks and the little block of wood beneath? I'm seeing this color noise pattern across the whole image actually, not only the food in the bowl. But maybe you're right, although it seems unnecessary and overkill to use SSS for dense wood objects.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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Originally posted by Alex_M View PostSo they also used SSS material on the wood chopsticks and the little block of wood beneath? I'm seeing this color noise pattern across the whole image actually, not only the food in the bowl. But maybe you're right, although it seems unnecessary and overkill to use SSS for dense wood objects.
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Originally posted by stevesideas View PostLooks great. It makes me wonder (apart from speed optimizations) how much further Vray can improve. It must be hard to come up with improvements unless a specific paper or research is revealed that improves a particular shader or way of lighting.
There's soo much room for improvement (not just V-Ray, any renderer)... I could come up with dozens of ideas... At the moment, bottleneck is programmers and their time. There are not "that" many good rendering programmers around the world. And most of them usually work for your competition, so they are worth more than gold. And even if you have a good big bunch of them, just maintaining production render engine like V-Ray is more than enough to keep them occupied
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Originally posted by Recon442 View PostHe... heheheheh.... heh.... hehehe....
There's soo much room for improvement (not just V-Ray, any renderer)... I could come up with dozens of ideas... At the moment, bottleneck is programmers and their time. There are not "that" many good rendering programmers around the world. And most of them usually work for your competition, so they are worth more than gold. And even if you have a good big bunch of them, just maintaining production render engine like V-Ray is more than enough to keep them occupied
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Originally posted by stevesideas View PostAre you laughing at my lack of knowledge You are probably right. What else do you think could be added? I'd be very interested to know what we've got to look forward to..
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Originally posted by stevesideas View PostIt must be hard to come up with improvements unless a specific paper or research is revealed that improves a particular shader or way of lighting.
Best regards,
VladoI only act like I know everything, Rogers.
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Wasn't 3.5 suppose to come out the middle of December? I think I remember reading that in a much earlier post about beta testers.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostWasn't 3.5 suppose to come out the middle of December? I think I remember reading that in a much earlier post about beta testers.
Best regards,
VladoI only act like I know everything, Rogers.
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Great! I look forward to it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Hi Everybody and Happy New Year!
Since i have the best time of the year.. the "no one will call because everybody is on holliday" time.. i reinstall my workstation and work with 3.5 beta.
I dondt know if iam to blind, but is there a post/tread where i can find the new stuff? I am still not finding the new light features (yeah blind person detected)
I found the 3.5 beta docs but its hard to find the new stuff there
But one thing its stable as a rock.. i just installed it and it works with all production archviz projects.
Nice to hear that a second beta will come i guess i should safe for a new GPU
Seeya,danielLast edited by krassi; 04-01-2017, 06:29 AM.Daniel Krassnig / http://www.vistral-3d-visualisierung.de/ / Architektur Visualisierungen
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