I just finished some interiors using Corona, and I wanted to test it with V-Ray, but again, no way to convert it back to V-Ray. I have the UMC, which works great, but nothing for the lights. To get a clean render in Corona I had to let it run for a little longer than I thought. The denoiser cleaned things up nice, but I lost detail, so it had to render for an hour. Maybe, it is a V-Ray hour rendering too, but I don't have to time to manually swap out lights to test. From V-Ray to Corona was a one click deal.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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Originally posted by thanulee View PostWell, idk what u guys do wrong or happens in ur systems, but this is an RT gpu render in 53 sec @ 1080p with 2 x 980ti with noise threshold 0.02 (kinda high but still its pretty clean for that amount of noise).
I used a vray sun/sky but there is no direct light in here, i have a portal in two small window openings. The material has 0.5 reflection of 150 at 170 white value.
I do not do interiors at all so idk any tips or tricks for that matter.
As for fstorm, cannot be by definition faster than RT if u use BF/LC for RT. Mathematically an unbiased solution cannot be faster than a biased solution. So idk what is ur comparison measures here.
Never touched Fstorm, cause is a premature version of octane. Try adding some DOF in octane or some high roughness and see how much it takes things to clean up. I guess Fstorm is the same. Gives u 90% of the image in few seconds and the rest to actually clear needs x20 of that time. As said, i havent tried Fstorm, but i m pretty experienced with octane which is practically the same engine evolved more.
Anyhow, idk if u know this, but u can use RT in production mode besides live viewer. And from there u can choose LC for secondary bounces.Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
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i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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Originally posted by glorybound View PostI just started a new project and tried RT. This is what I get and it just sits there and doesn't improve.
[ATTACH=CONFIG]35325[/ATTACH]
I launch Corona and it starts here and it is clear within a couple minutes.
[ATTACH=CONFIG]35326[/ATTACH]
1-You are using vray rt in active shade mode so you are comparing BF+BF in vray to BF +LC in Corona which is not fair especially for interiors .
2-You are just using vraysky inside dome light? which is not a good choice imo . I prefer to use vraysky in environment with portals which will be much faster .
3-there is corona sky in enviroment ? and corona material as override material ?
4-You are rendering your image in under-expose and rising up the exposure in VFB which -in short- that will show you more noise than what vray actually see .
Changed those and I get the results below in my old GTX 970 in 30 sec render time .(Sorry for the big previews)
Active shade mode :
Production mode (BF+LC ) :
Corona on my dual 2650 xeon (will come back later to talk more about this test ) :
Best regards,Last edited by M.Max; 14-01-2017, 04:06 PM.-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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would love to see more practical renderer examples though using all the renderers, not some white scenes, when actually working on the interiors we see the real troubleArchitectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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I was trying to solve Bobby problem here with his scene. I have no intention to make this thread another comparison fight thread.
With that being said feel free to start a thread with more practical examples and you might found a soultion to those troubles.
Best regards,-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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Originally posted by M.Max View PostI was trying to solve Bobby problem here with his scene. I have no intention to make this thread another comparison fight thread.
With that being said feel free to start a thread with more practical examples and you might found a soultion to those troubles.
Best regards,would love to see it though, i really hope Rt improves though for vray, its a major thing now for me atleast
Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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Originally posted by M.Max View PostI've took a quick look at your scene and I have noticed 4 interesting things :
1-You are using vray rt in active shade mode so you are comparing BF+BF in vray to BF +LC in Corona which is not fair especially for interiors .
2-You are just using vraysky inside dome light? which is not a good choice imo . I prefer to use vraysky in environment with portals which will be much faster .
3-there is corona sky in enviroment ? and corona material as override material ?
4-You are rendering your image in under-expose and rising up the exposure in VFB which -in short- that will show you more noise than what vray actually see .
Changed those and I get the results below in my old GTX 970 in 30 sec render time .(Sorry for the big previews)
Active shade mode :
Production mode (BF+LC ) :
Corona on my dual 2650 xeon (will come back later to talk more about this test ) :
Best regards,Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostI have been looking for a solution to my workflow bottleneck. I am getting great rendertimes on my main machine, however, a render can still tie it up things for a couple hours. I did some searching for GPU boxes and they exist, however, do they make sense? Or, does one of the BOXX render boxes make more semse? I was reading about Corona and they write that dollar for dollar, CPU's and GPU's are the same and they don't plan on going down the GPU path. I purchased two GTX 1080's and so far, they are doing me little good. If I purchased two Titan X's, it'll cost 5-6 grand and I am afraid it'll be a waste of money. I can get on of the BOXX render boxes for that price.Originally posted by glorybound View PostNo, I too don't want this to be a comparison thread. Again, I'll let this thread die and I'll look forward to all the X-Ray 3.5 goodies.
Originally posted by flino2004 View PostTo me the most consuming time is not the final rendering is all test renderings that you have to do.if you are using RT to check lighting and materials to get faster feedbacks you are working more efficiently. Trying to get final images using only GPU is today to expensive.
I have a small farm but lately I was using commercial farms to get my renderings done if I need them in few hours or minutes... paying for a farm service is more practical to me because I don't want to spend thousands in video cards and 2 months later something new come up.
The technology and products for video cards move too fast that you are obsolete in few months anyways.Well, obviously not, but no one else could offer a workflow like this other than Vray as no one else has both a mature CPU code and a developed GPU version.
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The interactive in Corona is great! I guess I assumed RT GPU would be a lot faster than CPU, so I never tried RT CPU. I actually had to read how Corona Interactive worked; I assumed it was GPU, until I read it was only a CPU render engine. I'll do some playing around when I get a chance.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostThe interactive in Corona is great! I guess I assumed RT GPU would be a lot faster than CPU, so I never tried RT CPU. I actually had to read how Corona Interactive worked; I assumed it was GPU, until I read it was only a CPU render engine. I'll do some playing around when I get a chance..
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Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
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GeForce RTX 5090 32GB + GPU Driver 572.83
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I just converted my interior V-Ray to Corona scene, back to a V-Ray scene. I did the bad and installed the beta right in the middle of a project, and it renders much faster. I am talking, 4X faster. I am first doing in with V-Ray Advanced and then I'll test with GPU. I guess Progressive is IPR, correct? I'll try that, too.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Thats good to hear, Bobby.I think you're mistaking the samplers (progressive/adaptive) with IPR which is a rendering mode similar to RT for GPU. Samplers and IPR are not the same thing. You can use IPR regardless of the sampler you choose. You can use either Progressive or Adaptive with IPR. Progressive is best though as you can see the results right away instead of waiting for each bucket to finish.
Last edited by Alex_M; 16-01-2017, 12:17 PM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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I'll have to dig into that, but if Progressive is better anyway, I'll test that.
Originally posted by Alex_M View PostThats good to hear, Bobby.I think you're mistaking the samplers (progressive/adaptive) with IPR which is a rendering mode, though. These are not one and the same. You can use IPR regardless of the sampler you choose. You can use either Progressive or Adaptive with IPR. Progressive is best though as you can see the results right away instead waiting for each bucket to finish.
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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