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Phoenix FD - Ocean Crest showing ?
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okay, i followed the tutorial exactly here: https://docs.chaosgroup.com/display/...oenixFDFoamTex
but i cannot find the Coat dup in the vrayblendmtl! take a look
so how to activate the coat dup in my material slot so i can connect the others? any idea?
i also assigned the material to the ocean i did, but with no success i cannot see the foam maybe the dup is the problem missing?PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero
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Don't worry about the Dup slots - they are not an issue. Double check your setup, especially the color correct map, and see if lowering the birth threshold would make it appear. If this does not help, try switching to scanline and doing the other setup that does not use V-Ray material just for the test. If this does not help, please send the scene over to Support so they will check it.Svetlin Nikolov, Ex Phoenix team lead
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Also, here is an example scene that you can use to double check your setup against:foam_texture.zipSvetlin Nikolov, Ex Phoenix team lead
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I have just come across this texture for a project I am working on and at the moment I have the V-Ray displacement modifier because I have additional modifiers on it doing other things. As the OP found out I am also not seeing foam in the render. I assume this has yet to be fixed to work with the displacement modifier? Any work arounds?
Thanks!
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