Hi,
I am wondering how one would map a lightprobe onto the inside surface of a cube at close to the right scale?
I have not found a utility to do this in max . There are several free shaders availiable for Maya etc. If somebody could point me in the right direction it would ne much appreciated indeed.
Thanks,
James
I am wondering how one would map a lightprobe onto the inside surface of a cube at close to the right scale?
I have not found a utility to do this in max . There are several free shaders availiable for Maya etc. If somebody could point me in the right direction it would ne much appreciated indeed.
Thanks,
James
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