So I like to render out an AO element with my arc viz work in order to give myself the option of having a bit of depth and texture - but it also renders AO for the grass and trees, whoch tends to ruin them.
I don't want to create a mask in my post processing app - so I added everyign to an 'exclude' list in the material - although it hasn't excluded them.
How can vray exclude certain objects in VrayExtraTex Vray dirt shader?
I don't want to create a mask in my post processing app - so I added everyign to an 'exclude' list in the material - although it hasn't excluded them.
How can vray exclude certain objects in VrayExtraTex Vray dirt shader?
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