Hello,
Hey guys, i´ve a big problem here.
I have a scene with 10.000.000 faces, and i have to render a walking animation, but when i load the max scene it takes 1,2 GB of memory. Then i rendered all of the irradiances and merged on IMapViewer
and saved in one single irradiance map. When i render the first frame it
goes all right, but in the second frame it crashes in the building SD tree without memory
How can i render this?
Some information:
Vray adv14570
Dual Xeon 3.06 HT
3 GB of memory with 3GB/Switch
Windows XP pro
Thanks!!
Hey guys, i´ve a big problem here.
![frown](https://forums.chaos.com/core/images/smilies/frown.gif)
I have a scene with 10.000.000 faces, and i have to render a walking animation, but when i load the max scene it takes 1,2 GB of memory. Then i rendered all of the irradiances and merged on IMapViewer
and saved in one single irradiance map. When i render the first frame it
goes all right, but in the second frame it crashes in the building SD tree without memory
![](https://forums.chaos.com/core/images/smilies/icon_cry.gif)
Some information:
Vray adv14570
Dual Xeon 3.06 HT
3 GB of memory with 3GB/Switch
Windows XP pro
Thanks!!
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