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I'm rendering my first animation for a client (just a fly thru) and I'm not sure what format the final movie should be in. It needs to be run on a windows pc running XP. I expect mpeg is best, but which codec should I use?
for jobs like that I usualy create quicktime animations as there usualy small and you dont have to worry so much about coecs.
-dave
Cheers,
-dave
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i just made some experiments with codecs.
the best quality was WMV with variable bitrate.
you dont need to install codecs when playing the file on a winxp computer.
the quicktime tests looked very bad with the sorensen or mpeg4 codecs and the same filesize. the audio compression was also much better with WMV. divx didnt look better than wmv but has the problem with codec installation on the clients computer.
I also tend to use .wmv with windows based clients now. I've had to explain how to install quicktime a few times, and after Apple started sneaking in iTunes clients really don't appreciate that. So so more quicktime unless I do work for mac based agencies.
I always render to TGA seqeunces, and convert to other formats later.
The RAM player will save Quicktime with Sorenson 3, but I usually use Adobe AfterEffects.
Thanks Egz. I save my animations the same way, but I don't have the means to save using the Sorenson 3 codec. Do you know how I get max to use this codec?
When I have had to give animations to people who may not have the same codecs as me and probably don't understand codecs I make a bink file and the turn that into an .exe file so it loads the player, plays the video and then unloads the player and they don't have to do anything. http://www.radgametools.com/default.htm
bink is the name of the software made by Rad video (the webpage above) the extension is actually .bik
it's free to download, it has a great compresser in it. I have yet to find a crappy enough computer that won't play the executable files (you have control over all of the parameters for play back)
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