Kind of desperate
Well, we've been using v-ray regulary on our projects and it goes smooth when we use values like 1,3 (AA) and Global Illum with settings at High-Animation. Sometimes we go up to 120 at Hsph sub divs.
We always make animations, so we have to go to these values to have "stable" GI sollution...
The problem is that i had not the time to go throught the manuals simply because since we've bought v-ray we are having ALWAYS 3 jobs at the same time... kind of complicated...
So, i'm askin for some help on this. Basically we want to know how to avoid "blotching" in gi sollution using the right settings. If u know any link to existing discussions on the theme plz send.
I've read already some and understood that AA helps on this and using high animation too, but maybe u have more info on this
Maybe some info on QMC sampler and irradiance maps settings?
cheerz from ingreme team
Well, we've been using v-ray regulary on our projects and it goes smooth when we use values like 1,3 (AA) and Global Illum with settings at High-Animation. Sometimes we go up to 120 at Hsph sub divs.
We always make animations, so we have to go to these values to have "stable" GI sollution...
The problem is that i had not the time to go throught the manuals simply because since we've bought v-ray we are having ALWAYS 3 jobs at the same time... kind of complicated...
So, i'm askin for some help on this. Basically we want to know how to avoid "blotching" in gi sollution using the right settings. If u know any link to existing discussions on the theme plz send.
I've read already some and understood that AA helps on this and using high animation too, but maybe u have more info on this
Maybe some info on QMC sampler and irradiance maps settings?
cheerz from ingreme team
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