I'm doing an interior shot and wanted to do a multi-element pass to play with reflections in comp, all my passes are fine except vrayshadows which looks like the attached image. I've deleted the render element and re-loaded it, shut down and re-opened the file just in case it was a hiccup in the software but it changes nothing. Anyone have any ideas?
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Vrayshadows looking strange...
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After some playing around I've discovered the problem is coming front the main vray plane at the front door, I've replaced it with a new one but to no avail. I've tried moving the plane inside the hall and playing with shadow bias and sampling rate but nothing changes.
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Can someone test something for me please? I started a new file to see if something was corrupt, made an 'L' shaped box with a vray plane light at one open end and a vray cam in the other and I'm still getting weird jagged Vrayshadows. I can't see anything wrong in my light setup.3 Photos
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This might be a wild guess but does the problem go away if you use "Full lights evaluation" instead of "Adaptive lights" in Global Switches? You may have to switch to Advanced or Expert settings to see the dropdown list.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
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Good to hear. Actually, there were a couple of threads around here lately about issues with the shadows where the problem turned out to be the use of Adaptive Lights. So maybe my guess was not so far fetched after all.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
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This issue is fixed for the next update. If you want a fixed build, email me to vlado@chaosgroup.com
Best regards,
VladoI only act like I know everything, Rogers.
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