hello, this is the sample scene from phoenixFD website, we found that when we start simulation there is the contour borders of the simulated part is visible in the render. how can we fix it?>
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Fast question about phoenixFD ocean Ship
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Hello,
You will need to tweak your Ocean level value. You find how this works here - https://docs.chaosgroup.com/display/...endering-OceanGeorgi Zhekov
Phoenix Product Manager
Chaos
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This can happen if your resolution is too low. How many cells are you using?
Is this in the beginning of the animation? The liquid surface might bounce up or down in the first few seconds until it settles - so it's a good idea to have some frames for a preroll.Georgi Zhekov
Phoenix Product Manager
Chaos
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Hello,
no the resolution is very high, check the photo, also i run the simulation till frame 320 out of 800, and i still noticing the square around(check the photo), why is this still happening? and do you think the foam should be more ? how can i increase the foam? like the reference image...3 PhotosPC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero
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