I've searched through many posts on this subject but none of the suggestions help with my viz4. Vraymaterials look fine in the mat editor after changing the "renderer options" but they are always black in the viewports. Is this a limitation of viz4 or maxtreme? Tired of working in the dark here, thanks!
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Black vraymaterials in viz4 viewports
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I know it's a bit of a work around but you could use a shell material to have a standard materials in your viewport and vray mat at render time. I think Shell Mat is available in viz 2005 not sure about viz 4, I use max. Or you could use a Blend material... not sure if that will slow your render times though...??
Hope it helps.
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In Viz4, you need to go in options of your mat. editor..., you'll find in there a check box asking you wich renderer to do your previews "balls" with;
Default is scanline, just change it to vray, it will work fine
In viz2005, it works with the active renderer, so this case is no longer aviableAlain Blanchette
www.pixistudio.com
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In Viz4, you need to go in options of your mat. editor..., you'll find in there a check box asking you wich renderer to do your previews "balls" with;
Default is scanline, just change it to vray, it will work fine
In viz2005, it works with the active renderer, so this case is no longer aviablewhen the going gets weird, the weird turn pro - hunter s. thompson
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