Hello,
Does anyone know a good way of doing Ocean displacement in 3DS Max Vray? You used to be able to install a trail version of Phoenix which was fine for doing an ocean in a still image but not anymore it seems... For the amount that I would use Phoenix it's not really worth buying a license just for the odd static sea
Does anyone know a good way of doing Ocean displacement in 3DS Max Vray? You used to be able to install a trail version of Phoenix which was fine for doing an ocean in a still image but not anymore it seems... For the amount that I would use Phoenix it's not really worth buying a license just for the odd static sea
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