If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Announcement
Collapse
No announcement yet.
Huge Intel CPUs security bug may cause up to 30% performance decrease after patching?!
That's reassuring. I guess time will tell what applications get f***** the most by this. Well, this stuff happens. It's not nice but it happens. But that SSD speed decrease gave me goose bumps.
I guess it's a bigger problem for SSD manufacturers because why would you purchase a superfast SSD when the OS can't handle it anyways...
Yes, but I still think in the majority of cases for desktop use and render farms without virtualization there won't be significant issues. Some disk operations might be somewhat slower, but I don't know if the difference will be that obvious. There is also this: http://www.tomshardware.com/news/mic...nce,36236.html
where the performance impact in actual use cases is quite small.
We ran some tests and the pre-fix render time was 43:19 and the post-fix render time was 45:35. On a mega long render the pre-fix time was 6:40:38 and the post-fix time was 6:43:02. So even with a long running render, the time difference wasn't huge or increasing. Though, I've heard rumblings that DR will be more affected than just single machine rendering. Still haven't tested that yet.
Comment