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Vray displacement with UDIM

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  • Vray displacement with UDIM

    Hi, I'm creating realistic character.
    The left photo uses Displacement-Subdivision, I copied this setting from WikiHuman's Digital Emily. So I think it's popular setting.
    It is fast and clear. But if my case as using UDIM, I've got seam there.
    So I configured another setting using 3D mapping, however this time, it takes so much longer and produces blurry displacement.
    I want to know the proper displacement setting for using UDIM.
    Thanks for taking time to read.

  • #2
    check texture filtering make sure its either off or low value for displacement (with subdivision)
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Originally posted by Morbid Angel View Post
      check texture filtering make sure its either off or low value for displacement (with subdivision)
      Hi, I tried it, yet couldn't see any difference.
      However, I happened to notice this problem only occurs when using VraySkin Mtl.
      So now I'm trying to use VrayALSurface Mtl.

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