I am trying to create air bubbles in glass (latest beta) but the only way to make it look physically correct is to make a boolean.
I tried to assign air material to the bubble or invert normals or applied inverted idex of refraction, but it all doesn't work.
Any thoughts?
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I tried to assign air material to the bubble or invert normals or applied inverted idex of refraction, but it all doesn't work.
Any thoughts?
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