I have a small bathroom that has extreme render times; I am talking 4+ hours. I am troubleshooting and converted my scene to tiled EXR's. I didn't expect anything, but my render time is now under an hour. I didn't do anything else, except run the tool. What exactly happened and why doesn't V-Ray do this automatically? Are there are some downsides.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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You set your texture blur parameter to 0.1 in most cases do you? Likely that, I find the default vrayhdri settings make the bitmaps softer so the less contrast there is in a texture (especially things like glossy / reflection strength / bump) means less subpixel detail for vray and then adaptive sampling gets to kill off earlier.
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My problem is after I convert my scene it crashes when I try to render it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by joconnell View PostHave a look at what your memory is doing perhaps? Or if you set the vraylog to use a higher warning level so it lists bitmaps as they load, it may give you a hint as to what map is causing it?
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I set warning levels to 4 and I don't see anything that is useful. Since this is a double post, I'll post updates on the other thread.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I use regular bitmaps and an HDRI for my lighting. I read a thread about how fast renders got when converting everything to an HDRI, so I tried on a bathroom that had long render times. It worked on that one and rendered 4X faster.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostI have a small bathroom that has extreme render times; I am talking 4+ hours. I am troubleshooting and converted my scene to tiled EXR's. I didn't expect anything, but my render time is now under an hour. I didn't do anything else, except run the tool. What exactly happened and why doesn't V-Ray do this automatically? Are there are some downsides.
As to not doing that by default, well, some may want to keep max bitmaps for compatibility with other engines.
It's a click, click, wait affair, though.Last edited by ^Lele^; 28-05-2018, 06:17 PM.Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Interesting read!
Is there any fast way how to set all the blur values in bitmaps to a certain value? I am sure i woudl probably find something on the web but is there a way how to force Vray to do this without any 3rd party tool?Martin
http://www.pixelbox.cz
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Originally posted by PIXELBOX_SRO View PostInteresting read!
Is there any fast way how to set all the blur values in bitmaps to a certain value? I am sure i woudl probably find something on the web but is there a way how to force Vray to do this without any 3rd party tool?Code:for m in getclassinstaces vrayhdri do m.coords.blur = 1.0
Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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That didn't work for me.
-- Type error: Call needs function or class, got: undefined
-- MAXScript callstack:
-- thread data: threadID:23816
-- ------------------------------------------------------
-- [stack level: 0]
-- In top-level
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostThat didn't work for me.
-- Type error: Call needs function or class, got: undefined
-- MAXScript callstack:
-- thread data: threadID:23816
-- ------------------------------------------------------
-- [stack level: 0]
-- In top-level
for m in getclassinstaNces vrayhdri do m.coords.blur = 1.0Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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