I have a scene were motion blur is enabled. The camera's FOV "zooms in" and I have motion blur enabled on the camera. Before the zoom, the frames take about 20 minutes to render. When the zoom started, the render times jumped to 4.5 hours, and then started crashing the renders and it wouldn't finish. I'm rendering them on 2 machines. One has 12 3.2Ghz Xeon cores, the other has 16 3.4 Xeon cores. Both computers have 192 Gb of RAM.
I would imagine that motion blur wouldn't be this much of a problem isn't it's a fairly standard option when rendering animations. Is there anything I can do to stop the crashes?
I would imagine that motion blur wouldn't be this much of a problem isn't it's a fairly standard option when rendering animations. Is there anything I can do to stop the crashes?
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