Is it possible to make textures in a VrayHDRI map inside a VraylightMtl show in viewport? It doesn't seem to work even if I choose "show realistic material in viewport" from the Classic material editor. Bitmap works fine. Any ideas?
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Can't see texture in viewport if they are in a VrayHDRI map inside a VraylightMtl
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Can't see texture in viewport if they are in a VrayHDRI map inside a VraylightMtl
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14Tags: None
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Thanks for the input. I found a workaround. I have put the VraylightMtl in a Shell material and in the Baked Material slot I have put a standard material in which I plug the same diffuse and opacity textures as the ones used in the VraylightMtl. Then I just select the Standard material and click "Show shaded material in viewport". Voila!Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
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When is this going to be fixed please?
I cant see any textures when i use VrayHDRI map to load bitmaps for my materials?
EDIT:
looks like its MAX thing....Last edited by PIXELBOX_SRO; 19-10-2018, 12:36 AM.Martin
http://www.pixelbox.cz
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