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Can't see texture in viewport if they are in a VrayHDRI map inside a VraylightMtl

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  • Can't see texture in viewport if they are in a VrayHDRI map inside a VraylightMtl

    Is it possible to make textures in a VrayHDRI map inside a VraylightMtl show in viewport? It doesn't seem to work even if I choose "show realistic material in viewport" from the Classic material editor. Bitmap works fine. Any ideas?
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7 Hotfix 1
    AMD Ryzen 9 9950X 16-core
    96GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 566.14

  • #2
    Have you tried setting the Color to black in your VraiLightMtl ?

    mekene

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    • #3
      It is an annoying bug, and it should happen automatically when a texture is assigned.
      https://www.behance.net/Oliver_Kossatz

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      • #4
        Thanks for the input. I found a workaround. I have put the VraylightMtl in a Shell material and in the Baked Material slot I have put a standard material in which I plug the same diffuse and opacity textures as the ones used in the VraylightMtl. Then I just select the Standard material and click "Show shaded material in viewport". Voila!
        Aleksandar Mitov
        www.renarvisuals.com
        office@renarvisuals.com

        3ds Max 2023.2.2 + Vray 7 Hotfix 1
        AMD Ryzen 9 9950X 16-core
        96GB DDR5
        GeForce RTX 3090 24GB + GPU Driver 566.14

        Comment


        • #5
          When is this going to be fixed please?
          I cant see any textures when i use VrayHDRI map to load bitmaps for my materials?

          EDIT:
          looks like its MAX thing....
          Last edited by PIXELBOX_SRO; 19-10-2018, 12:36 AM.
          Martin
          http://www.pixelbox.cz

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