There seems to be a bug in Vray Next where turning off "Visible to Reflection/Refraction" make objects reflect black color instead of the HDRI map in the dome light. I just installed 3.6 and everything works fine there. In my scene I have a chrome object, a VrayPlane object with reflections turned off and a dome light with an HDRI map. Rendering this results in black reflections where the VrayPlane is. Please check the attached image.
Is there a workaround for this? If not, I'll be forced to downgrade to 3.6 since the project I'm working on at the moment requires this to work properly.
Is there a workaround for this? If not, I'll be forced to downgrade to 3.6 since the project I'm working on at the moment requires this to work properly.
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