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What camera are you using in this scene (if any) ?
Also - looking at your signature - you have nVidia cards but on your screen shot you are using OpenCL? CUDA will give much better results on nVidia cards.
In V-Ray RT 3.6 we supported only the Physical Camera Exposure control together with the Max Physical Camera - so without it you get no exposure at all.
If you want to use your CPUs together with the nVidia video cards there is a device called "c++/cpu" available in the device selector - if enabled it allows you to run the CUDA render on your cpus too.
In the screen shot I see the "V-Ray Exposure Control" which was not supported. You have to use the "Physical Camera Exposure control" - the one that goes together with the Max Physical Camera.
The idea was to only use the Autodesk camera and exposure control together. Initially we even hid the V-Ray Exposure control and camera altogether but later on brought back the exposure control as it was helpful for non camera viewports.
In V-Ray Next we brought back the VRayPhysicalCamera too and with it we took care of cases like yours..
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