Hi,
I've been trying out the new ProEXR v2.0 in After Effect CS6 and am having a problem right off the bat with Zdepth in AE from a 3ds max render.
The attached image shows a white outline around all objects in the render, when extracted in AE using the "ExtractoR" effect.
The Zdepth looks perfect both in the Vray frame buffer and if I save out normally using Vray's "Separate render channels".
Technicals:
* Rendering from Max 2019 with Vray 3.60.04 using "V-Ray raw image file" and saving as OpenEXR (Deep checked)
* I used both a Physical camera and the legacy Vray camera (both give same white lines in AE)
Is this a bug or am I missing something?
Many thanks!
I've been trying out the new ProEXR v2.0 in After Effect CS6 and am having a problem right off the bat with Zdepth in AE from a 3ds max render.
The attached image shows a white outline around all objects in the render, when extracted in AE using the "ExtractoR" effect.
The Zdepth looks perfect both in the Vray frame buffer and if I save out normally using Vray's "Separate render channels".
Technicals:
* Rendering from Max 2019 with Vray 3.60.04 using "V-Ray raw image file" and saving as OpenEXR (Deep checked)
* I used both a Physical camera and the legacy Vray camera (both give same white lines in AE)
Is this a bug or am I missing something?
Many thanks!
Comment