I've set the reflection to all channels - not that I think it matters for a still - but we really need to have a talk about these godawful blotches.
Admittedly they are reflections of light in a glossy chrome material with depth of field which in itself is amazing - but does the denoiser have to resolve a bright pixel into a honking great square that surrounds where that bright pixel would be? is there no better way?
And when they are denoised temporally, they dance around - it's not good!
Admittedly they are reflections of light in a glossy chrome material with depth of field which in itself is amazing - but does the denoiser have to resolve a bright pixel into a honking great square that surrounds where that bright pixel would be? is there no better way?
And when they are denoised temporally, they dance around - it's not good!
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