Hair and Fur (WSM) was usually working nicely with VrayHairMtl, along with the mrPrim setup described in the help files, but now it seems buggy
I saw that it's advised to use geometry mode after max 2015, but somehow it's not rendering correctly with Vray Next (render the hair like big tubes, like if the taper doesn't work)
(Setup is 3DSMAX 2016 SP4 + VRayNext 4.02.04)
Images below to show the problem
Am I missing something ? Since VRay Fur (object) is unfortunalely lacking the features of Hair and Fur (WSM), we have no workaround and our older fur objects are not rendering anymore.
I saw that it's advised to use geometry mode after max 2015, but somehow it's not rendering correctly with Vray Next (render the hair like big tubes, like if the taper doesn't work)
(Setup is 3DSMAX 2016 SP4 + VRayNext 4.02.04)
Images below to show the problem
Am I missing something ? Since VRay Fur (object) is unfortunalely lacking the features of Hair and Fur (WSM), we have no workaround and our older fur objects are not rendering anymore.
Comment