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Vertical correction in viewport but not in the rendering

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  • Vertical correction in viewport but not in the rendering

    Hello,

    I notice that sometimes when I render on Next 1.2 that while I have vertical correction in the viewport (by enabling in the VRaycam) I don't always get it in the rendering. Is this a known issue? I'm using the GPU renderer for what it's worth and Max 2016.

    Thanks,
    Daniel

    EDIT: This seems to go away in IPR and also in progressive. Vertical correction is just incorrect in Bucket mode (GPU).
    Last edited by danio; 15-04-2019, 05:26 PM.

  • #2
    Thanks for the report, I am able to reproduce it. I will make a note to our developers to investigate further.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Great! Thanks Aleksandar.

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