Hello,
I notice that sometimes when I render on Next 1.2 that while I have vertical correction in the viewport (by enabling in the VRaycam) I don't always get it in the rendering. Is this a known issue? I'm using the GPU renderer for what it's worth and Max 2016.
Thanks,
Daniel
EDIT: This seems to go away in IPR and also in progressive. Vertical correction is just incorrect in Bucket mode (GPU).
I notice that sometimes when I render on Next 1.2 that while I have vertical correction in the viewport (by enabling in the VRaycam) I don't always get it in the rendering. Is this a known issue? I'm using the GPU renderer for what it's worth and Max 2016.
Thanks,
Daniel
EDIT: This seems to go away in IPR and also in progressive. Vertical correction is just incorrect in Bucket mode (GPU).
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