Hey, I know there were some issues with artifacts when adaptive dome light was used.
Most of the times this was caused by non-physical settings such as cast shadows off or objects not being visible to camera.
Yet, I have a scene here which uses none of these unphysical features, and I still get the typical square artifacts. Is there any other option I can try, besides turning off adaptive dome light?
Contrast and exposure raised to illustrate the problem.
3dsMax 2017, V-Ray 4.10.02
Most of the times this was caused by non-physical settings such as cast shadows off or objects not being visible to camera.
Yet, I have a scene here which uses none of these unphysical features, and I still get the typical square artifacts. Is there any other option I can try, besides turning off adaptive dome light?
Contrast and exposure raised to illustrate the problem.
3dsMax 2017, V-Ray 4.10.02
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