as i understand it (and as described in the help files) the doublesided setting should be the same as combining an inverted dirtmap with a non inverted one.. shading along edges and also creases.
in both viewport ipr and production progressive render (cpu) the doublesided tickbox has no effect, i get either creases or edges, depending on wether invert is ticked.
in both viewport ipr and production progressive render (cpu) the doublesided tickbox has no effect, i get either creases or edges, depending on wether invert is ticked.
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