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Spline based Hair and Fur not rendering in 3dsmax 2020 and VRay

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  • Spline based Hair and Fur not rendering in 3dsmax 2020 and VRay

    Can you confirm that Hair and Fur based on Splines does not render with VRay 3.70 in 3dsmax 2020. Scanline is fine and so is geometry based Hair and Fur. I suspect this is actually a 3dsmax problem because I also can't convert the spline based hair to a mesh. This is the case for scanline also. Geometry based hair converts to mesh as normal.

    Thanks,
    Rod

  • #2
    Could you elaborate more on the issue? What do you mean not rendering - is there an error/missing materials/crash/etc.? Best you send a scene to support@chaosgroup.com along with screenshots of the issue so we can take a look.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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