Hi, I have just upgrade to the 1.46.15 and first of all I can't believe my eyes!!! so fast, so clean rendering!!! and all those new features
Thanks a lot for this amazing work Vlado!
Here is a big problem with the VFB (nothing related to zooming in the VRay VFB ) :
When you use MAX RTT :
1) the VFB crash MAX if you try to make exposure adjustments while rendering the baked textures.
2) the VFB histogram is disable while doing RTT.
3) At the RTT rendering end, the VRay VFB suddenly disapear an so, you can't play with exposure curve to correct the lightmap and then save them.
4) If in GLOBAL SWITCHES you don't specify a secondary rays bias then it crash max.
5) Not 100% sure of that but when trying to save baked maps as *.hdr format it seems it crash MAX.
I m using MAX 6.
Regards
Thanks a lot for this amazing work Vlado!
Here is a big problem with the VFB (nothing related to zooming in the VRay VFB ) :
When you use MAX RTT :
1) the VFB crash MAX if you try to make exposure adjustments while rendering the baked textures.
2) the VFB histogram is disable while doing RTT.
3) At the RTT rendering end, the VRay VFB suddenly disapear an so, you can't play with exposure curve to correct the lightmap and then save them.
4) If in GLOBAL SWITCHES you don't specify a secondary rays bias then it crash max.
5) Not 100% sure of that but when trying to save baked maps as *.hdr format it seems it crash MAX.
I m using MAX 6.
Regards
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