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VrayVRmatMtl Maya > Max Not working for Self-Illumniation

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  • VrayVRmatMtl Maya > Max Not working for Self-Illumniation

    Hello,

    when I use only Self-Illumination of a VrayMaterial, and then export it as VrayVRmat to Max, then the result in 3dsMax is pale and too bright.
    It's also not a question of lighting, it looks like wrong gamma or like there is a grey layer overlaying.

    In comparison I used a VrScene, which looks right.
    (Already tried all possible settings on bith sides)

    Attached a comparison of a render from Vrscene in Max
    and
    VrayVRmat in Max.

    (It's a dark object)


  • #2
    I can't seem to reproduce the issue. Could you attach a simple Maya scene with the mentioned material, so we can investigate?
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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