Hello,
when I use only Self-Illumination of a VrayMaterial, and then export it as VrayVRmat to Max, then the result in 3dsMax is pale and too bright.
It's also not a question of lighting, it looks like wrong gamma or like there is a grey layer overlaying.
In comparison I used a VrScene, which looks right.
(Already tried all possible settings on bith sides)
Attached a comparison of a render from Vrscene in Max
and
VrayVRmat in Max.
(It's a dark object)
when I use only Self-Illumination of a VrayMaterial, and then export it as VrayVRmat to Max, then the result in 3dsMax is pale and too bright.
It's also not a question of lighting, it looks like wrong gamma or like there is a grey layer overlaying.
In comparison I used a VrScene, which looks right.
(Already tried all possible settings on bith sides)
Attached a comparison of a render from Vrscene in Max
and
VrayVRmat in Max.
(It's a dark object)
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