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Selected object won't render

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  • Selected object won't render

    I have a scene where I'm trying to render a few selected objects, including a white background. If I use IPR, it looks great, but when I go to do a production render, the background renders as black. Super annoying. No matter what I try, I can't get the background to render like it should when using Render mask Selected.
    David Anderson
    www.DavidAnderson.tv

    Software:
    Windows 10 Pro
    3ds Max 2023.3 Update
    V-Ray GPU 6 Update 1


    Hardware:
    Puget Systems
    TRX40 EATX
    AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
    2X NVIDIA GeForce RTX 3090
    128GB RAM

  • #2
    Presuming you're using the IPR debug shading to isolate the objects, yes, the background would be there. Render mask selected, however, works in a different matter and is meant for other procedures (i.e. re-rendering a specific object on-top of an already completed render), You can render your scene with the black background, take the alpha and use it as a mask in a simple composition with a white background
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Originally posted by aleksandar.hadzhiev View Post
      You can render your scene with the black background, take the alpha and use it as a mask in a simple composition with a white background
      Thanks for that! That is exactly what I ended up doing and it worked fine. Much appreciated.
      David Anderson
      www.DavidAnderson.tv

      Software:
      Windows 10 Pro
      3ds Max 2023.3 Update
      V-Ray GPU 6 Update 1


      Hardware:
      Puget Systems
      TRX40 EATX
      AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
      2X NVIDIA GeForce RTX 3090
      128GB RAM

      Comment

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