Why does the Vray Sun and Sky Shadows not look Parallel. its a very basic setup literally just a vray sun and sky. The sky is in a dome light
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Vray sun and Sky Shadows are not parallel
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The sun's light casts shadows that are pretty much parallel
Your camera on the other hand is essentially showing you a perspective view, not a parallel projection or orthographic view.
This viewport screenshot may shed some light on the subject. As you can see the green boxes are parallel and just a single box instanced couple times without modifying the original one's rotation. However in cam view (default camera added)...
Kind Regards,
Morne
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Originally posted by johnnelsonvfx View PostThat Image completely represents what i am running into. Thank you. Its just strange because the plate that i am rendering on top of has shadows that are parallel. .Dmitry Vinnik
Silhouette Images Inc.
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Originally posted by johnnelsonvfx View PostThat Image completely represents what i am running into. Thank you. Its just strange because the plate that i am rendering on top of has shadows that are parallel. .
Run your renders (with some overscan!) through the same undistortion as the plate, and it should be a match.
Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
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The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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