Hey all!
Anyone know why this is happening? In my first link, you will see the preview I made. It's just a camera track right and because the volume box clouds in the background are so big, I move them left as the seasons change out.
Then if you look at the test rendered frames, the clouds are completely out of sync with everything else. But why?
The clouds were processed in a separate scene and then I used a couple of isolated files from the sim and loaded into a few Vray Volume Grids.
Why are they rendering with different timings when the frames for movement are identical to the camera motion?
Anyone know why this is happening? In my first link, you will see the preview I made. It's just a camera track right and because the volume box clouds in the background are so big, I move them left as the seasons change out.
Then if you look at the test rendered frames, the clouds are completely out of sync with everything else. But why?
The clouds were processed in a separate scene and then I used a couple of isolated files from the sim and loaded into a few Vray Volume Grids.
Why are they rendering with different timings when the frames for movement are identical to the camera motion?
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