I'm having some trouble with rendering with alpha + matte shadow, with the nvidia AI denoiser. it seems to double the brightness of the alpha while introducing a lot of artifacting. The issue goes away with the default vray denoiser. I thought it was worth mentioning as I have not seen it posted or talked about anywhere, and I'm pretty confident this is an issue with the denoiser.
I'm using a dome light with vraysky in it, for gi and refl/refr however using no dome, and only the environment slot, nets similar results. always a boost in brightness on render end, when nvidia AI denoiser is on.
cheers.
I'm using a dome light with vraysky in it, for gi and refl/refr however using no dome, and only the environment slot, nets similar results. always a boost in brightness on render end, when nvidia AI denoiser is on.
cheers.
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