When using Vray Next in 3dsmax 2021.3 there is a horrible bug where the V-ray physical camera behaves erratically in the viewport. It is switching the view between camera end perspective, clipping goes on and off, viewport blur seems to be unsupported, and IPR rendering sometimes seems to restart itself indefinitely like you if are changing something. The 3dsmax Physical Camera is not behaving the same way, so my workaround is to use that for now.
Are the devs aware (my guess is yes)? Does this bug also exists in V-ray 5, or is it something that has been fixed?
Are the devs aware (my guess is yes)? Does this bug also exists in V-ray 5, or is it something that has been fixed?
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