been working too much lately and Im really tired, so this is probably not a bug but just some setting I have missed... but just in case:
Im working on an exterior at the moment. the lightsetup is really simple, lightblue environment and a yellow direct light for sunlight. (with Vray shadows)
when I render using PPT, everything looks as expected... but when I switch to normal lightmap for second bounce, and IRR-map for first, the light from the "sun" doesnt show in the render... so the render is too dark, too blue, and have no sharp shadows (only the fuzzy shadows caused by the environment)
why is this happening? (I didnt change anything between the two renders, except the GI type) if Im overlooking something obvious (and I bet I am) please let me know what.... deadline tomorrow...
thanks in advance!
/Kalle
Im working on an exterior at the moment. the lightsetup is really simple, lightblue environment and a yellow direct light for sunlight. (with Vray shadows)
when I render using PPT, everything looks as expected... but when I switch to normal lightmap for second bounce, and IRR-map for first, the light from the "sun" doesnt show in the render... so the render is too dark, too blue, and have no sharp shadows (only the fuzzy shadows caused by the environment)
why is this happening? (I didnt change anything between the two renders, except the GI type) if Im overlooking something obvious (and I bet I am) please let me know what.... deadline tomorrow...
thanks in advance!
/Kalle
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