Heya folks!
Really liking all the possibilities with the random texture coordinates and the colour variation options in the multisubtex! I notice if I have an instance or a copy of an object then i'll get the same random seed on all of them (the two in the bottom row) but if I attach them together (the top two) I'll get a different seed on my second set of elements - is the random algorithm mapping each element's number in the mesh to a new variation or similar? Do you think it'd be possible to have a different seed per object as well as element?
Cheers!
Really liking all the possibilities with the random texture coordinates and the colour variation options in the multisubtex! I notice if I have an instance or a copy of an object then i'll get the same random seed on all of them (the two in the bottom row) but if I attach them together (the top two) I'll get a different seed on my second set of elements - is the random algorithm mapping each element's number in the mesh to a new variation or similar? Do you think it'd be possible to have a different seed per object as well as element?
Cheers!
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