I'm running into an issue where I want to view a selected material node using 'Isolate Selected' under the 'IPR Debug Shading' menu in the VFB, but only half of the IPR is showing the isolated selection. This has happened randomly before with other files, but I can't narrow down what causes it to occur only in certain scenes. If I open a new scene and start adding primitive objects, there is no issue. The issue seems to start once modifiers start being added to the geometry in the scene. Screenshot attached. I added a sphere to show it affects all geometry in the scene.
***Figured it out***
Provided 2nd screenshot showing the VRayLight in front of the camera is what causes the error. The light is also set to invisible. This brings up another issue. I have another scene file where the light is set to invisible, but a faint rectangle can be seen in the render in place of the light when environment fog is added.
***Figured it out***
Provided 2nd screenshot showing the VRayLight in front of the camera is what causes the error. The light is also set to invisible. This brings up another issue. I have another scene file where the light is set to invisible, but a faint rectangle can be seen in the render in place of the light when environment fog is added.
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