Hi, following problem:
- If Secondary GI Engine is set to None or BruteForce there are very weird artifact appearing on the transition line between light and shadow.
- Problem doesn't exist when using LightCache.
- Problem definitely didn't exsist before Update 1. Not sure though when it was introduced.
- Problem exists in IPR and Production Rendering
- If Secondary GI Engine is set to None or BruteForce there are very weird artifact appearing on the transition line between light and shadow.
- Problem doesn't exist when using LightCache.
- Problem definitely didn't exsist before Update 1. Not sure though when it was introduced.
- Problem exists in IPR and Production Rendering
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