Hi all,
I have an issue with some (very basic) .vrscene files/objects in a 3DS max file. I have some super simple houses that I'm referencing & placing using the vrayscene importer/object and they are slowing the viewport down to a crawl (0.02 FPS on an RTX4000). When the .vrscene objects are deleted I can navigate the scene at over 100fps easily.
Is this a known issue? Is there a fix? Should I abandon the .vrscene and just import the geometry instead?
I'm in 3DS max 2021 using DirectX 11 nitrous viewport. The graphics driver version is the latest: R460 U5 (461.92)
I have an issue with some (very basic) .vrscene files/objects in a 3DS max file. I have some super simple houses that I'm referencing & placing using the vrayscene importer/object and they are slowing the viewport down to a crawl (0.02 FPS on an RTX4000). When the .vrscene objects are deleted I can navigate the scene at over 100fps easily.
Is this a known issue? Is there a fix? Should I abandon the .vrscene and just import the geometry instead?
I'm in 3DS max 2021 using DirectX 11 nitrous viewport. The graphics driver version is the latest: R460 U5 (461.92)
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