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Distributed Rendering dropping node when I increase Output Size.

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  • Distributed Rendering dropping node when I increase Output Size.

    So, I have a scene that renders fine using CPU on both my desktop and render node with Distributed Render enabled, and Output Size set to W-5000x H-3235. Problem is when I increase the Output Size upto W-6182 x H-4000, the log says there is no work for the render node to do and it's not being used. If I set DR to only use the render node it renders only using the node.

    Why would increasing the Output Size cause the render node to not be used?

  • #2
    Hi tomdarch

    Is this happening with a specific scene? If so, would it be possible to forward it through our contact form (make sure to mention this thread in the email).
    What happens if you go back to 5000x3235? Does switching engines make any difference? It would be very helpful if you can send us the logs from both machines so we can see if any errors/warnings are printed.
    Nikoleta Garkova | chaos.com

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