You can also use very small bucket sizes. They are not as inefficient as you might think (less efficient with larger image filter sizes), and often a smaller bucket size finishes the render faster due to Last Bucket Syndrome (LBS).
Of course we all know the ideal— keep all the cores busy as efficiently as possible and finish the rendering as quickly as possible every time.
Of course we all know the ideal— keep all the cores busy as efficiently as possible and finish the rendering as quickly as possible every time.
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